2026-01-053 saved articles | Back | Library |
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| Home - Playing with code In this series of articles, I aim to demonstrate how OpenGL, Vulkan, Metal, and DirectX work by writing a simplified clone from scratch. Surprisingly, many people struggle with the initial hurdle of learning a 3D graphics API. To help with this, I have prepared a short series of lectures, after which my students are able to produce quite capable renderers. | |
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| pni.princeton.edu |