2026-07-02

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Paper Shaders – Ultra-fast zero-dependency shaders
shaders.paper.design
Shaders for you to use in your projects, as React components or GLSL.
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GitHub - keivalya/mini-vla: a minimal, beginner-friendly VLA to show how robot policies can fuse images, text, and states to generate actions
GitHub
a minimal, beginner-friendly VLA to show how robot policies can fuse images, text, and states to generate actions - keivalya/mini-vla
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GitHub - ttktjmt/mjswan: MuJoco Simulation on Web Assembly with Neural netwroks
GitHub
MuJoco Simulation on Web Assembly with Neural netwroks - ttktjmt/mjswan
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JZ — JS→WASM compiler for numeric code (DSP, audio, math)
dy.github.io
Compile JavaScript's numeric core to GC-free WebAssembly, ahead-of-time. Valid JZ is valid JS — no rewrite. Over 2× faster than V8, near-native speed.
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MIT OpenCourseWare | Free Online Course Materials
MIT OpenCourseWare
MIT OpenCourseWare is a web based publication of virtually all MIT course content. OCW is open and available to the world and is a permanent MIT activity
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Modern Robotics - Northwestern Mechatronics Wiki
About the Authors / modernrobotics.org
This is the home page of the textbook "Modern Robotics: Mechanics, Planning, and Control," Kevin M. Lynch and Frank C. Park, Cambridge University Press, 2017, ISBN 9781107156302. Purchase the hardback through Amazonor through Cambridge University Press, or check out the free preprint version below.
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ROS
docs.ros.org
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NVIDIA Isaac Platform
NVIDIA Developer
Develop, train, simulate, deploy, operate, and optimize AI robot systems.
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The Construct: Where Your Robotics Career Happens
Radhika Nagpal / The Construct
Learn, Grow, and Find Opportunities in Robotics. Study all robotics subjects by practicing with simulated and real robots.
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RoboGrok University-Level Robotics Course and Parts Kit
Angela Sodemann / robogrok.com
RoboGrok is a complete hands-on university-level robotics course covering forward and inverse kinematics (Denavit-Hartenberg), sensors, computer vision (machine vision), Artificial Intelligence, and motion control.
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FIRST | For Inspiration and Recognition of Science and Technology
Elena FIRST Alum / firstinspires.org
Leading youth-serving nonprofit advancing STEM education. Explore FIRST robotics programs for kids of all ages, in schools & communities around the world.
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Onshape | Product Development Platform
Onshape, a PTC Business / onshape.com
Onshape is a product development platform that brings together all the tools needed to develop a product from conception to production.
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FreeCAD: Your own 3D parametric modeler
freecad.org
FreeCAD, the open source 3D parametric modeler
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autodesk.com
autodesk.com / source link only
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gazebosim.org
gazebosim.org / source link only
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Cyberbotics: Robotics simulation with Webots
cyberbotics.com
Cyberbotics - Robotics simulation with Webots
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MuJoCo — Advanced Physics Simulation
mujoco.org
Advanced physics simulation
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KiCad
kicad.org
A Cross Platform and Open Source PCB Design Suite
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easyeda.com
easyeda.com
EasyEDA is a free and easy to use circuit design, circuit simulator and pcb design that runs in your web browser.
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digikey.com
digikey.com / source link only
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mouser.com
mouser.com / source link only
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SparkFun Electronics - SparkFun Electronics
sparkfun.com
SparkFun Electronics is an online retail store that sells the bits and pieces to make your electronics projects possible.
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Adafruit Industries, Unique & fun DIY electronics and kits
Adafruit Industries / adafruit.com
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Pololu Robotics and Electronics
pololu.com
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robotshop.com
robotshop.com / source link only
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Seeed Studio Bazaar, The IoT Hardware enabler.
seeedstudio.com
Electronics products and services for Makers to Engineers. Fusion PCB manufacture, PCB Assembly, CNC milling services and more. Affordable and reliable. Realise your ideas with Seeed Studio.
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Waveshare Electronics
waveshare.com
Waveshare Electronics, Mini-PC, Development Board, Programmer, Debugger, Test Socket, Adapter...
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GitHub - Key-wxh/market-fish: Dont guess. Simulate. Multi-agent market prediction engine.
GitHub
Dont guess. Simulate. Multi-agent market prediction engine. - Key-wxh/market-fish
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GitHub - 666ghj/MiroFish: A Simple and Universal Swarm Intelligence Engine, Predicting Anything. 简洁通用的群体智能引擎,预测万物
GitHub
A Simple and Universal Swarm Intelligence Engine, Predicting Anything. 简洁通用的群体智能引擎,预测万物 - 666ghj/MiroFish
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GitHub - dzhng/skills
GitHub
Contribute to dzhng/skills development by creating an account on GitHub.
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navcat.dev
navcat.dev / source link only
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Announcing Box3D
box2d.org
I’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features needed for 3D games. Some additions: Triangle mesh collision Height-field collision Baked compound collision The core architecture of Box3D remains almost identical to Box2D. C API All library source is C17 Sub-stepping solver Continuous collision Graph coloring for large islands Wide SIMD contact solv
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The appropriate amount of effort is zero
Michael Ashcroft / Expanding Awareness
Most people put too much effort into everything they do. Here’s a good example from Kristijan around tension in his hands when touching and holding things: Something clicked about inhibition and non-doing (in Alexander Technique), and the strongest effect has been a relaxation of my hands. Like I was touching and holding things with 40% more tension than required for that object or activity.@m_ashcroft any thoughts? — Kristijan (@kristijan_moves) August 20, 2025 It’s a great example, becau
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Palantir
Palantir
The Palantir Ontology is an operational layer for the organization. The Ontology sits on top of the digital assets integrated into the Palantir...
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GitHub - NVlabs/ProtoMotions: ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.
GitHub
ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots. - NVlabs/ProtoMotions
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GPC: Large-Scale Generative Pretraining for Transferable Motor Control
[Submitted on 28 Jun 2026] / arXiv.org
Developing controllers capable of completing a wide range of tasks in a natural and life-like manner is a key challenge in enabling practical applications of physics-based character animation. In this work, we introduce Generative Pretrained Controllers (GPC), which leverage tokenization and next-token modeling to create general-purpose, reusable generative controllers from large-scale motion datasets. Our framework utilizes end-to-end reinforcement learning to jointly optimize a "motion vocabul
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