2026-07-31

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GPUI Component
longbridge.github.io
Rust GUI components for building fantastic cross-platform desktop application by using GPUI.
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Holographic Radiance Cascades for 2D Global Illumination
[Submitted on 4 May 2025] / arXiv.org
Efficiently calculating global illumination has always been one of the greatest challenges in computer graphics. Algorithms for approximating global illumination have always struggled to run in realtime for fully dynamic scenes, and have had to rely heavily on stochastic raytracing, spatialtemporal denoising, or undersampled representations, resulting in much lower quality of lighting compared to reference solutions. Even though the problem of calculating global illumination in 2D is significant
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actorcore.reallusion.com
actorcore.reallusion.com / source link only
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Download 263 Rokoko motion capture assets
www.rokoko.com
A collection of 263 high-quality character animation assets that you can use in any animation, VFX, game, 3D project you want, including for commercial use.
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ExaStencils Code Generation Framework
www.exastencils.fau.de
Multigrid methods have many parameters that influence the execution time of the method. To identify a good parameter configuration, we need to predict the execution time of the method for various parameter configurations.
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Explorative Modeling: Unlocking a Third Pretraining Axis and End-to-End Generation
Alexi Gladstone1, Heng Ji1, Yilun Du2 / explorative-modeling.github.io
Exploration is a third pretraining axis for generative models, beyond parameters and data: it scales what a model can generate. It improves FLOP efficiency by 4.1×, sample efficiency by 6.2×, reaches a near-SOTA 1.43 FID on ImageNet without guidance, and enables end-to-end generation. #AI #GenerativeModeling #Diffusion
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