Willy Chan, Nathan Paek, Simon Guo, Simran Arora, Daniel Y. Fu · www.together.ai
ParallelKernelBench tests whether LLMs can write fast multi-GPU CUDA kernels across 87 real workloads. The best model solves under a third, but a few generated kernels beat any public implementation.
js13kgames.com
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[Submitted on 28 Jun 2026] · arXiv.org
Developing controllers capable of completing a wide range of tasks in a natural and life-like manner is a key challenge in enabling practical applications of physics-based character animation. In this work, we introduce Generative Pretrained Controllers (GPC), which leverage tokenization and next-token modeling to create general-purpose, reusable generative controllers from large-scale motion datasets. Our framework utilizes end-to-end reinforcement learning to jointly optimize a "motion vocabul
GitHub
ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots. - NVlabs/ProtoMotions
Palantir
The Palantir Ontology is an operational layer for the organization. The Ontology sits on top of the digital assets integrated into the Palantir...
Michael Ashcroft · Expanding Awareness
Most people put too much effort into everything they do. Here’s a good example from Kristijan around tension in his hands when touching and holding things: Something clicked about inhibition and non-doing (in Alexander Technique), and the strongest effect has been a relaxation of my hands. Like I was touching and holding things with 40% more tension than required for that object or activity.@m_ashcroft any thoughts? — Kristijan (@kristijan_moves) August 20, 2025 It’s a great example, becau
box2d.org
I’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features needed for 3D games. Some additions: Triangle mesh collision Height-field collision Baked compound collision The core architecture of Box3D remains almost identical to Box2D. C API All library source is C17 Sub-stepping solver Continuous collision Graph coloring for large islands Wide SIMD contact solv
navcat.dev
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GitHub
Contribute to dzhng/skills development by creating an account on GitHub.
GitHub
A Simple and Universal Swarm Intelligence Engine, Predicting Anything. 简洁通用的群体智能引擎,预测万物 - 666ghj/MiroFish
GitHub
Dont guess. Simulate. Multi-agent market prediction engine. - Key-wxh/market-fish
waveshare.com
Waveshare Electronics, Mini-PC, Development Board, Programmer, Debugger, Test Socket, Adapter...
seeedstudio.com
Electronics products and services for Makers to Engineers. Fusion PCB manufacture, PCB Assembly, CNC milling services and more. Affordable and reliable. Realise your ideas with Seeed Studio.
robotshop.com
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pololu.com
Adafruit Industries · adafruit.com
sparkfun.com
SparkFun Electronics is an online retail store that sells the bits and pieces to make your electronics projects possible.
mouser.com
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digikey.com
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easyeda.com
EasyEDA is a free and easy to use circuit design, circuit simulator and pcb design that runs in your web browser.
kicad.org
A Cross Platform and Open Source PCB Design Suite
mujoco.org
Advanced physics simulation
cyberbotics.com
Cyberbotics - Robotics simulation with Webots
gazebosim.org
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autodesk.com
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